C Specification
The VkPhysicalDeviceFragmentDensityMapPropertiesEXT structure is
defined as:
// Provided by VK_EXT_fragment_density_map
typedef struct VkPhysicalDeviceFragmentDensityMapPropertiesEXT {
VkStructureType sType;
void* pNext;
VkExtent2D minFragmentDensityTexelSize;
VkExtent2D maxFragmentDensityTexelSize;
VkBool32 fragmentDensityInvocations;
} VkPhysicalDeviceFragmentDensityMapPropertiesEXT;
Members
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
minFragmentDensityTexelSizeis the minimum fragment density texel size. -
maxFragmentDensityTexelSizeis the maximum fragment density texel size. -
fragmentDensityInvocationsspecifies whether the implementation may invoke additional fragment shader invocations for each covered sample.
Description
If the VkPhysicalDeviceFragmentDensityMapPropertiesEXT structure is included in the pNext chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.