C Specification
To record a non-indexed draw call with a draw call count sourced from a buffer, call:
// Provided by VK_VERSION_1_2
void vkCmdDrawIndirectCount(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
or the equivalent command
// Provided by VK_KHR_draw_indirect_count
void vkCmdDrawIndirectCountKHR(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
or the equivalent command
// Provided by VK_AMD_draw_indirect_count
void vkCmdDrawIndirectCountAMD(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
Parameters
-
commandBufferis the command buffer into which the command is recorded. -
bufferis the buffer containing draw parameters. -
offsetis the byte offset intobufferwhere parameters begin. -
countBufferis the buffer containing the draw count. -
countBufferOffsetis the byte offset intocountBufferwhere the draw count begins. -
maxDrawCountspecifies the maximum number of draws that will be executed. The actual number of executed draw calls is the minimum of the count specified incountBufferandmaxDrawCount. -
strideis the byte stride between successive sets of draw parameters.
Description
vkCmdDrawIndirectCount behaves similarly to vkCmdDrawIndirect
except that the draw count is read by the device from a buffer during
execution.
The command will read an unsigned 32-bit integer from countBuffer
located at countBufferOffset and use this as the draw count.
-
VUID-vkCmdDrawIndirectCount-magFilter-04553
If a VkSampler created withmagFilterorminFilterequal toVK_FILTER_LINEAR,reductionModeequal toVK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE, andcompareEnableequal toVK_FALSEis used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT -
VUID-vkCmdDrawIndirectCount-magFilter-09598
If a VkSampler created withmagFilterorminFilterequal toVK_FILTER_LINEARandreductionModeequal to eitherVK_SAMPLER_REDUCTION_MODE_MINorVK_SAMPLER_REDUCTION_MODE_MAXis used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT -
VUID-vkCmdDrawIndirectCount-mipmapMode-04770
If a VkSampler created withmipmapModeequal toVK_SAMPLER_MIPMAP_MODE_LINEAR,reductionModeequal toVK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE, andcompareEnableequal toVK_FALSEis used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT -
VUID-vkCmdDrawIndirectCount-mipmapMode-09599
If a VkSampler created withmipmapModeequal toVK_SAMPLER_MIPMAP_MODE_LINEARandreductionModeequal to eitherVK_SAMPLER_REDUCTION_MODE_MINorVK_SAMPLER_REDUCTION_MODE_MAXis used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT -
VUID-vkCmdDrawIndirectCount-unnormalizedCoordinates-09635
If a VkSampler created withunnormalizedCoordinatesequal toVK_TRUEis used to sample a VkImageView as a result of this command, then the image view’slevelCountandlayerCountmust be 1 -
VUID-vkCmdDrawIndirectCount-None-08609
If a VkSampler created withunnormalizedCoordinatesequal toVK_TRUEis used to sample a VkImageView as a result of this command, then the image view’sviewTypemust beVK_IMAGE_VIEW_TYPE_1DorVK_IMAGE_VIEW_TYPE_2D -
VUID-vkCmdDrawIndirectCount-None-08610
If a VkSampler created withunnormalizedCoordinatesequal toVK_TRUEis used to sample a VkImageView as a result of this command, then the sampler must not be used with any of the SPIR-VOpImageSample*orOpImageSparseSample*instructions withImplicitLod,DreforProjin their name -
VUID-vkCmdDrawIndirectCount-None-08611
If a VkSampler created withunnormalizedCoordinatesequal toVK_TRUEis used to sample a VkImageView as a result of this command, then the sampler must not be used with any of the SPIR-VOpImageSample*orOpImageSparseSample*instructions that includes a LOD bias or any offset values -
VUID-vkCmdDrawIndirectCount-None-06479
If a VkImageView is sampled with depth comparison, the image view’s format features must containVK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT -
VUID-vkCmdDrawIndirectCount-None-02691
If a VkImageView is accessed using atomic operations as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT -
VUID-vkCmdDrawIndirectCount-None-07888
If aVK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFERdescriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s format features must containVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT -
VUID-vkCmdDrawIndirectCount-None-02692
If a VkImageView is sampled withVK_FILTER_CUBIC_EXTas a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-02693
If the VK_EXT_filter_cubic extension is not enabled and any VkImageView is sampled withVK_FILTER_CUBIC_EXTas a result of this command, it must not have a VkImageViewType ofVK_IMAGE_VIEW_TYPE_3D,VK_IMAGE_VIEW_TYPE_CUBE, orVK_IMAGE_VIEW_TYPE_CUBE_ARRAY -
VUID-vkCmdDrawIndirectCount-filterCubic-02694
Any VkImageView being sampled withVK_FILTER_CUBIC_EXTas a result of this command must have a VkImageViewType and format that supports cubic filtering, as specified by VkFilterCubicImageViewImageFormatPropertiesEXT::filterCubicreturned by vkGetPhysicalDeviceImageFormatProperties2 -
VUID-vkCmdDrawIndirectCount-filterCubicMinmax-02695
Any VkImageView being sampled withVK_FILTER_CUBIC_EXTwith a reduction mode of eitherVK_SAMPLER_REDUCTION_MODE_MINorVK_SAMPLER_REDUCTION_MODE_MAXas a result of this command must have a VkImageViewType and format that supports cubic filtering together with minmax filtering, as specified by VkFilterCubicImageViewImageFormatPropertiesEXT::filterCubicMinmaxreturned by vkGetPhysicalDeviceImageFormatProperties2 -
VUID-vkCmdDrawIndirectCount-cubicRangeClamp-09212
If thecubicRangeClampfeature is not enabled, then any VkImageView being sampled withVK_FILTER_CUBIC_EXTas a result of this command must not have a VkSamplerReductionModeCreateInfo::reductionModeequal toVK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_RANGECLAMP_QCOM -
VUID-vkCmdDrawIndirectCount-reductionMode-09213
Any VkImageView being sampled with a VkSamplerReductionModeCreateInfo::reductionModeequal toVK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_RANGECLAMP_QCOMas a result of this command must sample withVK_FILTER_CUBIC_EXT -
VUID-vkCmdDrawIndirectCount-selectableCubicWeights-09214
If theselectableCubicWeightsfeature is not enabled, then any VkImageView being sampled withVK_FILTER_CUBIC_EXTas a result of this command must have VkSamplerCubicWeightsCreateInfoQCOM::cubicWeightsequal toVK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM -
VUID-vkCmdDrawIndirectCount-flags-02696
Any VkImage created with a VkImageCreateInfo::flagscontainingVK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NVsampled as a result of this command must only be sampled using a VkSamplerAddressMode ofVK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE -
VUID-vkCmdDrawIndirectCount-OpTypeImage-07027
For any VkImageView being written as a storage image where the image format field of theOpTypeImageisUnknown, the view’s format features must containVK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT -
VUID-vkCmdDrawIndirectCount-OpTypeImage-07028
For any VkImageView being read as a storage image where the image format field of theOpTypeImageisUnknown, the view’s format features must containVK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT -
VUID-vkCmdDrawIndirectCount-OpTypeImage-07029
For any VkBufferView being written as a storage texel buffer where the image format field of theOpTypeImageisUnknown, the view’s buffer features must containVK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT -
VUID-vkCmdDrawIndirectCount-OpTypeImage-07030
Any VkBufferView being read as a storage texel buffer where the image format field of theOpTypeImageisUnknownthen the view’s buffer features must containVK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT -
VUID-vkCmdDrawIndirectCount-None-08600
For each set n that is statically used by a bound shader, a descriptor set must have been bound to n at the same pipeline bind point, with a VkPipelineLayout that is compatible for set n, with the VkPipelineLayout used to create the current VkPipeline or the VkDescriptorSetLayout array used to create the current VkShaderEXT , as described in [descriptorsets-compatibility] -
VUID-vkCmdDrawIndirectCount-None-08601
For each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline or the VkDescriptorSetLayout array used to create the current VkShaderEXT , as described in [descriptorsets-compatibility] -
VUID-vkCmdDrawIndirectCount-None-10068
For each array of resources that is used by a bound shader, the indices used to access members of the array must be less than the descriptor count for the identified binding in the descriptor sets used by this command -
VUID-vkCmdDrawIndirectCount-maintenance4-08602
If themaintenance4feature is not enabled, then for each push constant that is statically used by a bound shader, a push constant value must have been set for the same pipeline bind point, with a VkPipelineLayout that is compatible for push constants, with the VkPipelineLayout used to create the current VkPipeline or the VkDescriptorSetLayout and VkPushConstantRange arrays used to create the current VkShaderEXT , as described in [descriptorsets-compatibility] -
VUID-vkCmdDrawIndirectCount-None-08114
Descriptors in each bound descriptor set, specified via vkCmdBindDescriptorSets, must be valid as described by descriptor validity if they are statically used by the VkPipeline bound to the pipeline bind point used by this command and the bound VkPipeline was not created withVK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-08115
If the descriptors used by the VkPipeline bound to the pipeline bind point were specified via vkCmdBindDescriptorSets, the bound VkPipeline must have been created withoutVK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-08116
Descriptors in bound descriptor buffers, specified via vkCmdSetDescriptorBufferOffsetsEXT, must be valid if they are dynamically used by the VkPipeline bound to the pipeline bind point used by this command and the bound VkPipeline was created withVK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-08604
Descriptors in bound descriptor buffers, specified via vkCmdSetDescriptorBufferOffsetsEXT, must be valid if they are dynamically used by any VkShaderEXT bound to a stage corresponding to the pipeline bind point used by this command -
VUID-vkCmdDrawIndirectCount-None-08117
If the descriptors used by the VkPipeline bound to the pipeline bind point were specified via vkCmdSetDescriptorBufferOffsetsEXT, the bound VkPipeline must have been created withVK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-08119
If a descriptor is dynamically used with a VkPipeline created withVK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT, the descriptor memory must be resident -
VUID-vkCmdDrawIndirectCount-None-08605
If a descriptor is dynamically used with a VkShaderEXT created with aVkDescriptorSetLayoutthat was created withVK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT, the descriptor memory must be resident -
VUID-vkCmdDrawIndirectCount-None-08606
If theshaderObjectfeature is not enabled, a valid pipeline must be bound to the pipeline bind point used by this command -
VUID-vkCmdDrawIndirectCount-None-08608
If a pipeline is bound to the pipeline bind point used by this command, there must not have been any calls to dynamic state setting commands for any state specified statically in the VkPipeline object bound to the pipeline bind point used by this command, since that pipeline was bound -
VUID-vkCmdDrawIndirectCount-uniformBuffers-06935
If any stage of the VkPipeline object bound to the pipeline bind point used by this command accesses a uniform buffer, and that stage was created without enabling eitherVK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESSorVK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2foruniformBuffers, and therobustBufferAccessfeature is not enabled, that stage must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDrawIndirectCount-None-08612
If therobustBufferAccessfeature is not enabled, and any VkShaderEXT bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDrawIndirectCount-storageBuffers-06936
If any stage of the VkPipeline object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling eitherVK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESSorVK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2forstorageBuffers, and therobustBufferAccessfeature is not enabled, that stage must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDrawIndirectCount-None-08613
If therobustBufferAccessfeature is not enabled, and any VkShaderEXT bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it must not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point -
VUID-vkCmdDrawIndirectCount-commandBuffer-02707
IfcommandBufferis an unprotected command buffer andprotectedNoFaultis not supported, any resource accessed by bound shaders must not be a protected resource -
VUID-vkCmdDrawIndirectCount-viewType-07752
If a VkImageView is accessed as a result of this command, then the image view’sviewTypemust match theDimoperand of theOpTypeImageas described in [spirvenv-image-dimensions] -
VUID-vkCmdDrawIndirectCount-format-07753
If a VkImageView or VkBufferView is accessed as a result of this command, then the numeric type of the view’sformatand theSampledTypeoperand of theOpTypeImagemust match -
VUID-vkCmdDrawIndirectCount-OpImageWrite-08795
If a VkImageView created with a format other thanVK_FORMAT_A8_UNORMis accessed usingOpImageWriteas a result of this command, then theTypeof theTexeloperand of that instruction must have at least as many components as the image view’s format -
VUID-vkCmdDrawIndirectCount-OpImageWrite-08796
If a VkImageView created with the formatVK_FORMAT_A8_UNORMis accessed usingOpImageWriteas a result of this command, then theTypeof theTexeloperand of that instruction must have four components -
VUID-vkCmdDrawIndirectCount-OpImageWrite-04469
If a VkBufferView is accessed usingOpImageWriteas a result of this command, then theTypeof theTexeloperand of that instruction must have at least as many components as the buffer view’s format -
VUID-vkCmdDrawIndirectCount-SampledType-04470
If a VkImageView with a VkFormat that has a 64-bit component width is accessed as a result of this command, theSampledTypeof theOpTypeImageoperand of that instruction must have aWidthof 64 -
VUID-vkCmdDrawIndirectCount-SampledType-04471
If a VkImageView with a VkFormat that has a component width less than 64-bit is accessed as a result of this command, theSampledTypeof theOpTypeImageoperand of that instruction must have aWidthof 32 -
VUID-vkCmdDrawIndirectCount-SampledType-04472
If a VkBufferView with a VkFormat that has a 64-bit component width is accessed as a result of this command, theSampledTypeof theOpTypeImageoperand of that instruction must have aWidthof 64 -
VUID-vkCmdDrawIndirectCount-SampledType-04473
If a VkBufferView with a VkFormat that has a component width less than 64-bit is accessed as a result of this command, theSampledTypeof theOpTypeImageoperand of that instruction must have aWidthof 32 -
VUID-vkCmdDrawIndirectCount-sparseImageInt64Atomics-04474
If thesparseImageInt64Atomicsfeature is not enabled, VkImage objects created with theVK_IMAGE_CREATE_SPARSE_RESIDENCY_BITflag must not be accessed by atomic instructions through anOpTypeImagewith aSampledTypewith aWidthof 64 by this command -
VUID-vkCmdDrawIndirectCount-sparseImageInt64Atomics-04475
If thesparseImageInt64Atomicsfeature is not enabled, VkBuffer objects created with theVK_BUFFER_CREATE_SPARSE_RESIDENCY_BITflag must not be accessed by atomic instructions through anOpTypeImagewith aSampledTypewith aWidthof 64 by this command -
VUID-vkCmdDrawIndirectCount-OpImageWeightedSampleQCOM-06971
IfOpImageWeightedSampleQCOMis used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_2_WEIGHT_SAMPLED_IMAGE_BIT_QCOM -
VUID-vkCmdDrawIndirectCount-OpImageWeightedSampleQCOM-06972
IfOpImageWeightedSampleQCOMuses a VkImageView as a sample weight image as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_2_WEIGHT_IMAGE_BIT_QCOM -
VUID-vkCmdDrawIndirectCount-OpImageBoxFilterQCOM-06973
IfOpImageBoxFilterQCOMis used to sample a VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_2_BOX_FILTER_SAMPLED_BIT_QCOM -
VUID-vkCmdDrawIndirectCount-OpImageBlockMatchSSDQCOM-06974
IfOpImageBlockMatchSSDQCOMis used to read from an VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_2_BLOCK_MATCHING_BIT_QCOM -
VUID-vkCmdDrawIndirectCount-OpImageBlockMatchSADQCOM-06975
IfOpImageBlockMatchSADQCOMis used to read from an VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_2_BLOCK_MATCHING_BIT_QCOM -
VUID-vkCmdDrawIndirectCount-OpImageBlockMatchSADQCOM-06976
IfOpImageBlockMatchSADQCOMor OpImageBlockMatchSSDQCOM is used to read from a reference image as result of this command, then the specified reference coordinates must not fail integer texel coordinate validation -
VUID-vkCmdDrawIndirectCount-OpImageWeightedSampleQCOM-06977
IfOpImageWeightedSampleQCOM,OpImageBoxFilterQCOM,OpImageBlockMatchWindowSSDQCOM,OpImageBlockMatchWindowSADQCOM,OpImageBlockMatchGatherSSDQCOM,OpImageBlockMatchGatherSADQCOM,OpImageBlockMatchSSDQCOM, orOpImageBlockMatchSADQCOMuses a VkSampler as a result of this command, then the sampler must have been created withVK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM -
VUID-vkCmdDrawIndirectCount-OpImageWeightedSampleQCOM-06978
If any command other thanOpImageWeightedSampleQCOM,OpImageBoxFilterQCOM,OpImageBlockMatchWindowSSDQCOM,OpImageBlockMatchWindowSADQCOM,OpImageBlockMatchGatherSSDQCOM,OpImageBlockMatchGatherSADQCOM,OpImageBlockMatchSSDQCOM, orOpImageBlockMatchSADQCOMuses a VkSampler as a result of this command, then the sampler must not have been created withVK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM -
VUID-vkCmdDrawIndirectCount-OpImageBlockMatchWindow-09215
If aOpImageBlockMatchWindow*QCOMorOpImageBlockMatchGather*QCOMinstruction is used to read from an VkImageView as a result of this command, then the image view’s format features must containVK_FORMAT_FEATURE_2_BLOCK_MATCHING_BIT_QCOM -
VUID-vkCmdDrawIndirectCount-OpImageBlockMatchWindow-09216
If aOpImageBlockMatchWindow*QCOMorOpImageBlockMatchGather*QCOMinstruction is used to read from an VkImageView as a result of this command, then the image view’s format must be a single-component format -
VUID-vkCmdDrawIndirectCount-OpImageBlockMatchWindow-09217
If aOpImageBlockMatchWindow*QCOMorOpImageBlockMatchGather*QCOMread from a reference image as result of this command, then the specified reference coordinates must not fail integer texel coordinate validation -
VUID-vkCmdDrawIndirectCount-None-07288
Any shader invocation executed by this command must terminate -
VUID-vkCmdDrawIndirectCount-None-09600
If a descriptor with type equal to any ofVK_DESCRIPTOR_TYPE_SAMPLE_WEIGHT_IMAGE_QCOM,VK_DESCRIPTOR_TYPE_BLOCK_MATCH_IMAGE_QCOM,VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, orVK_DESCRIPTOR_TYPE_INPUT_ATTACHMENTis accessed as a result of this command, all image subresources identified by that descriptor must be in the image layout identified when the descriptor was written -
VUID-vkCmdDrawIndirectCount-commandBuffer-10746
TheVkDeviceMemoryobject allocated from aVkMemoryHeapwith theVK_MEMORY_HEAP_TILE_MEMORY_BIT_QCOMproperty that is bound to a resource accessed as a result of this command must be the active bound bound tile memory object incommandBuffer -
VUID-vkCmdDrawIndirectCount-None-10678
If this command is recorded inside a tile shading render pass instance, the stages corresponding to the pipeline bind point used by this command must only includeVK_SHADER_STAGE_VERTEX_BIT,VK_SHADER_STAGE_FRAGMENT_BIT, and/orVK_SHADER_STAGE_COMPUTE_BIT -
VUID-vkCmdDrawIndirectCount-None-10679
If this command is recorded where per-tile execution model is enabled, there must be no access to any image while the image was be transitioned to theVK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXTlayout -
VUID-vkCmdDrawIndirectCount-renderPass-02684
The current render pass must be compatible with therenderPassmember of theVkGraphicsPipelineCreateInfostructure specified when creating theVkPipelinebound toVK_PIPELINE_BIND_POINT_GRAPHICS -
VUID-vkCmdDrawIndirectCount-subpass-02685
The subpass index of the current render pass must be equal to thesubpassmember of theVkGraphicsPipelineCreateInfostructure specified when creating theVkPipelinebound toVK_PIPELINE_BIND_POINT_GRAPHICS -
VUID-vkCmdDrawIndirectCount-None-07748
If any shader statically accesses an input attachment, a valid descriptor must be bound to the pipeline via a descriptor set -
VUID-vkCmdDrawIndirectCount-OpTypeImage-07468
If any shader executed by this pipeline accesses anOpTypeImagevariable with aDimoperand ofSubpassData, it must be decorated with anInputAttachmentIndexthat corresponds to a valid input attachment in the current subpass -
VUID-vkCmdDrawIndirectCount-None-07469
Input attachment views accessed in a subpass must be created with the same VkFormat as the corresponding subpass definition, and be created with a VkImageView that is compatible with the attachment referenced by the subpass'pInputAttachments[InputAttachmentIndex] in the bound VkFramebuffer as specified by Fragment Input Attachment Compatibility -
VUID-vkCmdDrawIndirectCount-pDepthInputAttachmentIndex-09595
Input attachment views accessed in a dynamic render pass with aInputAttachmentIndexreferenced by VkRenderingInputAttachmentIndexInfo, or noInputAttachmentIndexif VkRenderingInputAttachmentIndexInfo:pDepthInputAttachmentIndexor VkRenderingInputAttachmentIndexInfo:pStencilInputAttachmentIndexareNULL, must be created with a VkImageView that is compatible with the corresponding color, depth, or stencil attachment in VkRenderingInfo -
VUID-vkCmdDrawIndirectCount-pDepthInputAttachmentIndex-09596
Input attachment views accessed in a dynamic render pass via a shader object must have anInputAttachmentIndexif both VkRenderingInputAttachmentIndexInfo:pDepthInputAttachmentIndexand VkRenderingInputAttachmentIndexInfo:pStencilInputAttachmentIndexare non-NULL -
VUID-vkCmdDrawIndirectCount-InputAttachmentIndex-09597
If an input attachment view accessed in a dynamic render pass via a shader object has anInputAttachmentIndex, theInputAttachmentIndexmust match an index in VkRenderingInputAttachmentIndexInfo -
VUID-vkCmdDrawIndirectCount-None-06537
Memory backing image subresources used as attachments in the current render pass must not be written in any way other than as an attachment by this command -
VUID-vkCmdDrawIndirectCount-None-09000
If a color attachment is written by any prior command in this subpass or by the load, store, or resolve operations for this subpass, it is not in theVK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXTimage layout, and either:-
the
VK_PIPELINE_CREATE_COLOR_ATTACHMENT_FEEDBACK_LOOP_BIT_EXTis set on the bound pipeline or -
the last call to vkCmdSetAttachmentFeedbackLoopEnableEXT included
VK_IMAGE_ASPECT_COLOR_BITand-
there is no bound graphics pipeline or
-
the bound graphics pipeline was created with
VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT
-
it must not be accessed in any way other than as an attachment by this command
-
-
VUID-vkCmdDrawIndirectCount-None-09001
If a depth attachment is written by any prior command in this subpass or by the load, store, or resolve operations for this subpass, it is not in theVK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXTimage layout, and either:-
the
VK_PIPELINE_CREATE_DEPTH_STENCIL_ATTACHMENT_FEEDBACK_LOOP_BIT_EXTis set on the bound pipeline or -
the last call to vkCmdSetAttachmentFeedbackLoopEnableEXT included
VK_IMAGE_ASPECT_DEPTH_BITand-
there is no bound graphics pipeline or
-
the bound graphics pipeline was created with
VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT
-
it must not be accessed in any way other than as an attachment by this command
-
-
VUID-vkCmdDrawIndirectCount-None-09002
If a stencil attachment is written by any prior command in this subpass or by the load, store, or resolve operations for this subpass, it is not in theVK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXTimage layout, and either:-
the
VK_PIPELINE_CREATE_DEPTH_STENCIL_ATTACHMENT_FEEDBACK_LOOP_BIT_EXTis set on the bound pipeline or -
the last call to vkCmdSetAttachmentFeedbackLoopEnableEXT included
VK_IMAGE_ASPECT_STENCIL_BITand-
there is no bound graphics pipeline or
-
the bound graphics pipeline was created with
VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT
-
it must not be accessed in any way other than as an attachment by this command
-
-
VUID-vkCmdDrawIndirectCount-None-09003
If an attachment is written by any prior command in this subpass or by the load, store, or resolve operations for this subpass, it must not be accessed in any way other than as an attachment, storage image, or sampled image by this command -
VUID-vkCmdDrawIndirectCount-None-06539
If any previously recorded command in the current subpass accessed an image subresource used as an attachment in this subpass in any way other than as an attachment, this command must not write to that image subresource as an attachment -
VUID-vkCmdDrawIndirectCount-None-06886
If the current render pass instance uses a depth/stencil attachment with a read-only layout for the depth aspect, depth writes must be disabled -
VUID-vkCmdDrawIndirectCount-None-06887
If the current render pass instance uses a depth/stencil attachment with a read-only layout for the stencil aspect, both front and backwriteMaskare not zero, and stencil test is enabled, all stencil ops must beVK_STENCIL_OP_KEEP -
VUID-vkCmdDrawIndirectCount-None-07831
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VIEWPORTdynamic state enabled then vkCmdSetViewport must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07832
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SCISSORdynamic state enabled then vkCmdSetScissor must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07833
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_LINE_WIDTHdynamic state enabled then vkCmdSetLineWidth must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08617
If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the most recent call to vkCmdSetPolygonModeEXT in the current command buffer setpolygonModetoVK_POLYGON_MODE_LINE, vkCmdSetLineWidth must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08618
If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the most recent call to vkCmdSetPrimitiveTopology in the current command buffer setprimitiveTopologyto any line topology, vkCmdSetLineWidth must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08619
If a shader object that outputs line primitives is bound to theVK_SHADER_STAGE_TESSELLATION_EVALUATION_BITorVK_SHADER_STAGE_GEOMETRY_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, vkCmdSetLineWidth must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07834
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_BIASdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofdepthBiasEnableisVK_TRUE, then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07835
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_BLEND_CONSTANTSdynamic state enabled then vkCmdSetBlendConstants must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08621
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the most recent call to vkCmdSetColorBlendEnableEXT in the current command buffer set any element ofpColorBlendEnablestoVK_TRUE, and the most recent call to vkCmdSetColorBlendEquationEXT in the current command buffer set the same element ofpColorBlendEquationsto aVkColorBlendEquationEXTstructure with any VkBlendFactor member with a value ofVK_BLEND_FACTOR_CONSTANT_COLOR,VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,VK_BLEND_FACTOR_CONSTANT_ALPHA, orVK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA, vkCmdSetBlendConstants must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07836
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_BOUNDSdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofdepthBoundsTestEnableisVK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07837
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_STENCIL_COMPARE_MASKdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofstencilTestEnableisVK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07838
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_STENCIL_WRITE_MASKdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofstencilTestEnableisVK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07839
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_STENCIL_REFERENCEdynamic state enabled, the current value of andrasterizerDiscardEnableisVK_FALSE, the current value ofstencilTestEnableisVK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-maxMultiviewInstanceIndex-02688
If the draw is recorded in a render pass instance with multiview enabled, the maximum instance index must be less than or equal to VkPhysicalDeviceMultiviewProperties::maxMultiviewInstanceIndex -
VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-02689
If the bound graphics pipeline was created with VkPipelineSampleLocationsStateCreateInfoEXT::sampleLocationsEnableset toVK_TRUEand the current subpass has a depth/stencil attachment, then that attachment must have been created with theVK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXTbit set -
VUID-vkCmdDrawIndirectCount-None-07634
If theVK_EXT_sample_locationsextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetSampleLocationsEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-06666
If theVK_EXT_sample_locationsextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXTdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofsampleLocationsEnableisVK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07840
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_CULL_MODEdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07841
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_FRONT_FACEdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07843
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_TEST_ENABLEdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07844
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_WRITE_ENABLEdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07845
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_COMPARE_OPdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofdepthTestEnableisVK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07846
If thedepthBoundsfeature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLEdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07847
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_STENCIL_TEST_ENABLEdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07848
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_STENCIL_OPdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, the current value ofstencilTestEnableisVK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-viewportCount-03417
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTdynamic state enabled, and the state is not inherited, then vkCmdSetViewportWithCount must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-scissorCount-03418
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_SCISSOR_WITH_COUNTdynamic state enabled, and the state is not inherited, then vkCmdSetScissorWithCount must have been called and not subsequently invalidated in the current command buffer prior to this drawing -
VUID-vkCmdDrawIndirectCount-viewportCount-03419
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with both theVK_DYNAMIC_STATE_SCISSOR_WITH_COUNTandVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTdynamic states enabled, and the state is not inherited, then theviewportCountparameter ofvkCmdSetViewportWithCountmust match thescissorCountparameter ofvkCmdSetScissorWithCount -
VUID-vkCmdDrawIndirectCount-viewportCount-04137
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTdynamic state enabled, but not theVK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NVdynamic state enabled, then the bound graphics pipeline must have been created with VkPipelineViewportWScalingStateCreateInfoNV::viewportCountgreater or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-viewportCount-04138
If theVK_NV_clip_space_w_scalingextension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTandVK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NVdynamic state enabled, the current value ofviewportWScalingEnableisVK_TRUE, then vkCmdSetViewportWScalingNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08636
If theVK_NV_clip_space_w_scalingextension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTandVK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NVdynamic state enabled, the current value ofviewportWScalingEnableisVK_TRUE, then theviewportCountparameter in the last call to vkCmdSetViewportWScalingNV must be greater than or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-viewportCount-04139
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTdynamic state enabled, but not theVK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NVdynamic state enabled, then the bound graphics pipeline must have been created with VkPipelineViewportShadingRateImageStateCreateInfoNV::viewportCountgreater or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-shadingRateImage-09233
If theshadingRateImagefeature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NVand the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetCoarseSampleOrderNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-shadingRateImage-09234
If theshadingRateImagefeature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTandVK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NVdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofshadingRateImageEnableisVK_TRUE, then vkCmdSetViewportShadingRatePaletteNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08637
If theshadingRateImagefeature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTandVK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NVdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofshadingRateImageEnableisVK_TRUE, then theviewportCountparameter in the last call to vkCmdSetViewportShadingRatePaletteNV must be greater than or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-VkPipelineVieportCreateInfo-04141
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTdynamic state enabled and a VkPipelineViewportSwizzleStateCreateInfoNV structure chained from VkPipelineViewportStateCreateInfo, then the bound graphics pipeline must have been created with VkPipelineViewportSwizzleStateCreateInfoNV::viewportCountgreater or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-VkPipelineVieportCreateInfo-04142
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTdynamic state enabled and a VkPipelineViewportExclusiveScissorStateCreateInfoNV structure chained from VkPipelineViewportStateCreateInfo, then the bound graphics pipeline must have been created with VkPipelineViewportExclusiveScissorStateCreateInfoNV::exclusiveScissorCountgreater or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-None-07878
If theexclusiveScissorfeature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NVdynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07879
If theexclusiveScissorfeature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NVdynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element ofpExclusiveScissorEnablestoVK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-04876
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLEdynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-04877
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_BIAS_ENABLEdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-logicOp-04878
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITor a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_LOGIC_OP_EXTdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value oflogicOpEnableisVK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552
If theprimitiveFragmentShadingRateWithMultipleViewportslimit is not supported, the bound graphics pipeline was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTdynamic state enabled, and any of the shader stages of the bound graphics pipeline write to thePrimitiveShadingRateKHRbuilt-in, then vkCmdSetViewportWithCount must have been called in the current command buffer prior to this drawing command, and theviewportCountparameter ofvkCmdSetViewportWithCountmust be1 -
VUID-vkCmdDrawIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-08642
If theprimitiveFragmentShadingRateWithMultipleViewportslimit is not supported, and any shader object bound to a graphics stage writes to thePrimitiveShadingRateKHRbuilt-in, then vkCmdSetViewportWithCount must have been called in the current command buffer prior to this drawing command, and theviewportCountparameter ofvkCmdSetViewportWithCountmust be1 -
VUID-vkCmdDrawIndirectCount-blendEnable-04727
If rasterization is not disabled in the bound graphics pipeline, then for each color attachment in the subpass, if the corresponding image view’s format features do not containVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT, then theblendEnablemember of the corresponding element of thepAttachmentsmember ofpColorBlendStatemust beVK_FALSE -
VUID-vkCmdDrawIndirectCount-None-08643
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, then for each color attachment in the render pass, if the corresponding image view’s format features do not containVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT, then the corresponding member ofpColorBlendEnablesin the most recent call tovkCmdSetColorBlendEnableEXTin the current command buffer that affected that attachment index must have beenVK_FALSE -
VUID-vkCmdDrawIndirectCount-multisampledRenderToSingleSampled-07284
If rasterization is not disabled in the bound graphics pipeline, and none of the following is enabled:-
the
VK_AMD_mixed_attachment_samplesextension -
the
VK_NV_framebuffer_mixed_samplesextension -
the
multisampledRenderToSingleSampledfeature
then
rasterizationSamplesfor the bound graphics pipeline must be the same as the current subpass color and/or depth/stencil attachments -
-
VUID-vkCmdDrawIndirectCount-None-08644
If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and none of the following is enabled:-
the
VK_AMD_mixed_attachment_samplesextension -
the
VK_NV_framebuffer_mixed_samplesextension -
the
multisampledRenderToSingleSampledfeature
then the most recent call to vkCmdSetRasterizationSamplesEXT in the current command buffer must have set
rasterizationSamplesto be the same as the number of samples for the current render pass color and/or depth/stencil attachments -
-
VUID-vkCmdDrawIndirectCount-None-08876
If a shader object is bound to any graphics stage, the current render pass instance must have been begun with vkCmdBeginRendering -
VUID-vkCmdDrawIndirectCount-imageView-06172
If the current render pass instance was begun with vkCmdBeginRendering, theimageViewmember ofpDepthAttachmentis not VK_NULL_HANDLE, and thelayoutmember ofpDepthAttachmentisVK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL, this command must not write any values to the depth attachment -
VUID-vkCmdDrawIndirectCount-imageView-06173
If the current render pass instance was begun with vkCmdBeginRendering, theimageViewmember ofpStencilAttachmentis not VK_NULL_HANDLE, and thelayoutmember ofpStencilAttachmentisVK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL, this command must not write any values to the stencil attachment -
VUID-vkCmdDrawIndirectCount-imageView-06174
If the current render pass instance was begun with vkCmdBeginRendering, theimageViewmember ofpDepthAttachmentis not VK_NULL_HANDLE, and thelayoutmember ofpDepthAttachmentisVK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL, this command must not write any values to the depth attachment -
VUID-vkCmdDrawIndirectCount-imageView-06175
If the current render pass instance was begun with vkCmdBeginRendering, theimageViewmember ofpStencilAttachmentis not VK_NULL_HANDLE, and thelayoutmember ofpStencilAttachmentisVK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL, this command must not write any values to the stencil attachment -
VUID-vkCmdDrawIndirectCount-imageView-06176
If the current render pass instance was begun with vkCmdBeginRendering, theimageViewmember ofpDepthAttachmentis not VK_NULL_HANDLE, and thelayoutmember ofpDepthAttachmentisVK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL, this command must not write any values to the depth attachment -
VUID-vkCmdDrawIndirectCount-imageView-06177
If the current render pass instance was begun with vkCmdBeginRendering, theimageViewmember ofpStencilAttachmentis not VK_NULL_HANDLE, and thelayoutmember ofpStencilAttachmentisVK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL, this command must not write any values to the stencil attachment -
VUID-vkCmdDrawIndirectCount-viewMask-06178
If the current render pass instance was begun with vkCmdBeginRendering, the bound graphics pipeline must have been created with a VkPipelineRenderingCreateInfo::viewMaskequal to VkRenderingInfo::viewMask -
VUID-vkCmdDrawIndirectCount-colorAttachmentCount-06179
If thedynamicRenderingUnusedAttachmentsfeature is not enabled and the current render pass instance was begun with vkCmdBeginRendering, the bound graphics pipeline must have been created with a VkPipelineRenderingCreateInfo::colorAttachmentCountequal to VkRenderingInfo::colorAttachmentCount -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08910
If thedynamicRenderingUnusedAttachmentsfeature is not enabled, and the current render pass instance was begun with vkCmdBeginRendering and VkRenderingInfo::colorAttachmentCountgreater than0, then each element of the VkRenderingInfo::pColorAttachmentsarray with animageViewnot equal to VK_NULL_HANDLE must have been created with a VkFormat equal to the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormatsused to create the bound graphics pipeline -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08912
If thedynamicRenderingUnusedAttachmentsfeature is not enabled, and the current render pass instance was begun with vkCmdBeginRendering and VkRenderingInfo::colorAttachmentCountgreater than0, then each element of the VkRenderingInfo::pColorAttachmentsarray with animageViewequal to VK_NULL_HANDLE must have the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormatsused to create the bound pipeline equal toVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08911
If thedynamicRenderingUnusedAttachmentsfeature is enabled, and the current render pass instance was begun with vkCmdBeginRendering and VkRenderingInfo::colorAttachmentCountgreater than0, then each element of the VkRenderingInfo::pColorAttachmentsarray with animageViewnot equal to VK_NULL_HANDLE must have been created with a VkFormat equal to the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormatsused to create the bound graphics pipeline, or the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormats, if it exists, must beVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-colorAttachmentCount-09362
If the current render pass instance was begun with vkCmdBeginRendering, with a VkRenderingInfo::colorAttachmentCountequal to1, there is no shader object bound to any graphics stage, and a color attachment with a resolve mode ofVK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, each element of the VkRenderingInfo::pColorAttachmentsarray with aresolveImageViewnot equal to VK_NULL_HANDLE must have been created with an image created with a VkExternalFormatANDROID::externalFormatvalue equal to the VkExternalFormatANDROID::externalFormatvalue used to create the bound graphics pipeline -
VUID-vkCmdDrawIndirectCount-None-09363
If there is no shader object bound to any graphics stage, the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCountequal to1, and a color attachment with a resolve mode ofVK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, each element of the VkRenderingInfo::pColorAttachmentsarray with aimageViewnot equal to VK_NULL_HANDLE must have been created with an image created with a VkExternalFormatANDROID::externalFormatvalue equal to the VkExternalFormatANDROID::externalFormatvalue used to create the bound graphics pipeline -
VUID-vkCmdDrawIndirectCount-None-09364
If the current render pass instance was begun with vkCmdBeginRendering, there is no shader object bound to any graphics stage, and the bound graphics pipeline was created with a non-zero VkExternalFormatANDROID::externalFormatvalue and with theVK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXTdynamic state enabled, then vkCmdSetColorBlendEnableEXT must have set the blend enable toVK_FALSEprior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-09365
If the current render pass instance was begun with vkCmdBeginRendering, there is no shader object bound to any graphics stage, and the bound graphics pipeline was created with a non-zero VkExternalFormatANDROID::externalFormatvalue and with theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTdynamic state enabled, then vkCmdSetRasterizationSamplesEXT must have setrasterizationSamplestoVK_SAMPLE_COUNT_1_BITprior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-09366
If there is a shader object bound to any graphics stage, and the current render pass includes a color attachment that uses theVK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROIDresolve mode, then vkCmdSetColorBlendEnableEXT must have set blend enable toVK_FALSEprior to this drawing command -
VUID-vkCmdDrawIndirectCount-rasterizationSamples-09367
If there is a shader object bound to any graphics stage, and the current render pass includes a color attachment that uses theVK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROIDresolve mode, then vkCmdSetRasterizationSamplesEXT must have setrasterizationSamplestoVK_SAMPLE_COUNT_1_BITprior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-09368
If the current render pass instance was begun with vkCmdBeginRendering, there is no shader object bound to any graphics stage, and the bound graphics pipeline was created with a non-zero VkExternalFormatANDROID::externalFormatvalue and with theVK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHRdynamic state enabled, then vkCmdSetFragmentShadingRateKHR must have setpFragmentSize->widthto1prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-09369
If the current render pass instance was begun with vkCmdBeginRendering, there is no shader object bound to any graphics stage, and the bound graphics pipeline was created with a non-zero VkExternalFormatANDROID::externalFormatvalue and with theVK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHRdynamic state enabled, then vkCmdSetFragmentShadingRateKHR must have setpFragmentSize->heightto1prior to this drawing command -
VUID-vkCmdDrawIndirectCount-pFragmentSize-09370
If there is a shader object bound to any graphics stage, and the current render pass includes a color attachment that uses theVK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROIDresolve mode, then vkCmdSetFragmentShadingRateKHR must have setpFragmentSize->widthto1prior to this drawing command -
VUID-vkCmdDrawIndirectCount-pFragmentSize-09371
If there is a shader object bound to any graphics stage, and the current render pass includes a color attachment that uses theVK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROIDresolve mode, then vkCmdSetFragmentShadingRateKHR must have setpFragmentSize->heightto1prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07749
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXTdynamic state enabled then vkCmdSetColorWriteEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08646
If thecolorWriteEnablefeature is enabled, and a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, then vkCmdSetColorWriteEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-attachmentCount-07750
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXTdynamic state enabled then theattachmentCountparameter ofvkCmdSetColorWriteEnableEXTmust be greater than or equal to theVkPipelineColorBlendStateCreateInfo::attachmentCountof the bound graphics pipeline -
VUID-vkCmdDrawIndirectCount-None-08647
If thecolorWriteEnablefeature is enabled, and a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, then theattachmentCountparameter of most recent call tovkCmdSetColorWriteEnableEXTin the current command buffer must be greater than or equal to the number of color attachments in the current render pass instance -
VUID-vkCmdDrawIndirectCount-None-07751
If theVK_EXT_discard_rectanglesextension is enabled, a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXTdynamic state enabled and thepNextchain of VkGraphicsPipelineCreateInfo included a VkPipelineDiscardRectangleStateCreateInfoEXT structure, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofdiscardRectangleEnableisVK_TRUE, then vkCmdSetDiscardRectangleEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command for each discard rectangle in VkPipelineDiscardRectangleStateCreateInfoEXT::discardRectangleCount -
VUID-vkCmdDrawIndirectCount-rasterizerDiscardEnable-09236
If theVK_EXT_discard_rectanglesextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created withVK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXTdynamic state enabled and thepNextchain of VkGraphicsPipelineCreateInfo did not include a VkPipelineDiscardRectangleStateCreateInfoEXT structure, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofdiscardRectangleEnableisVK_TRUE, then vkCmdSetDiscardRectangleEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command for each discard rectangle in VkPhysicalDeviceDiscardRectanglePropertiesEXT::maxDiscardRectangles -
VUID-vkCmdDrawIndirectCount-None-07880
If theVK_EXT_discard_rectanglesextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXTdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetDiscardRectangleEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07881
If theVK_EXT_discard_rectanglesextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXTdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofdiscardRectangleEnableisVK_TRUE, then vkCmdSetDiscardRectangleModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08913
If the current render pass instance was begun with vkCmdBeginRendering, thedynamicRenderingUnusedAttachmentsfeature is not enabled, and VkRenderingInfo::pDepthAttachment->imageViewwas VK_NULL_HANDLE, the value of VkPipelineRenderingCreateInfo::depthAttachmentFormatused to create the bound graphics pipeline must be equal toVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08914
If current render pass instance was begun with vkCmdBeginRendering, thedynamicRenderingUnusedAttachmentsfeature is not enabled, and VkRenderingInfo::pDepthAttachment->imageViewwas not VK_NULL_HANDLE, the value of VkPipelineRenderingCreateInfo::depthAttachmentFormatused to create the bound graphics pipeline must be equal to the VkFormat used to create VkRenderingInfo::pDepthAttachment->imageView -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08915
If the current render pass instance was begun with vkCmdBeginRendering, thedynamicRenderingUnusedAttachmentsfeature is enabled, VkRenderingInfo::pDepthAttachment->imageViewwas not VK_NULL_HANDLE, and the value of VkPipelineRenderingCreateInfo::depthAttachmentFormatused to create the bound graphics pipeline was not equal to the VkFormat used to create VkRenderingInfo::pDepthAttachment->imageView, the value of the format must beVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08916
If the current render pass instance was begun with vkCmdBeginRendering, thedynamicRenderingUnusedAttachmentsfeature is not enabled, and VkRenderingInfo::pStencilAttachment->imageViewwas VK_NULL_HANDLE, the value of VkPipelineRenderingCreateInfo::stencilAttachmentFormatused to create the bound graphics pipeline must be equal toVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08917
If current render pass instance was begun with vkCmdBeginRendering, thedynamicRenderingUnusedAttachmentsfeature is not enabled, and VkRenderingInfo::pStencilAttachment->imageViewwas not VK_NULL_HANDLE, the value of VkPipelineRenderingCreateInfo::stencilAttachmentFormatused to create the bound graphics pipeline must be equal to the VkFormat used to create VkRenderingInfo::pStencilAttachment->imageView -
VUID-vkCmdDrawIndirectCount-dynamicRenderingUnusedAttachments-08918
If the current render pass instance was begun with vkCmdBeginRendering, thedynamicRenderingUnusedAttachmentsfeature is enabled, VkRenderingInfo::pStencilAttachment->imageViewwas not VK_NULL_HANDLE, and the value of VkPipelineRenderingCreateInfo::stencilAttachmentFormatused to create the bound graphics pipeline was not equal to the VkFormat used to create VkRenderingInfo::pStencilAttachment->imageView, the value of the format must beVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-imageView-06183
If the current render pass instance was begun with vkCmdBeginRendering and VkRenderingFragmentShadingRateAttachmentInfoKHR::imageViewwas not VK_NULL_HANDLE, the bound graphics pipeline must have been created withVK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR -
VUID-vkCmdDrawIndirectCount-imageView-06184
If the current render pass instance was begun with vkCmdBeginRendering and VkRenderingFragmentDensityMapAttachmentInfoEXT::imageViewwas not VK_NULL_HANDLE, the bound graphics pipeline must have been created withVK_PIPELINE_CREATE_RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT -
VUID-vkCmdDrawIndirectCount-colorAttachmentCount-06185
If the bound pipeline was created with a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and the current render pass instance was begun with vkCmdBeginRendering with a VkRenderingInfo::colorAttachmentCountparameter greater than0, then each element of the VkRenderingInfo::pColorAttachmentsarray with aimageViewnot equal to VK_NULL_HANDLE must have been created with a sample count equal to the corresponding element of thepColorAttachmentSamplesmember of VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV used to create the bound graphics pipeline -
VUID-vkCmdDrawIndirectCount-pDepthAttachment-06186
If the current render pass instance was begun with vkCmdBeginRendering, the bound pipeline was created with a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and VkRenderingInfo::pDepthAttachment->imageViewwas not VK_NULL_HANDLE, the value of thedepthStencilAttachmentSamplesmember of VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV used to create the bound graphics pipeline must be equal to the sample count used to create VkRenderingInfo::pDepthAttachment->imageView -
VUID-vkCmdDrawIndirectCount-pStencilAttachment-06187
If the current render pass instance was begun with vkCmdBeginRendering, the bound pipeline was created with a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and VkRenderingInfo::pStencilAttachment->imageViewwas not VK_NULL_HANDLE, the value of thedepthStencilAttachmentSamplesmember of VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV used to create the bound graphics pipeline must be equal to the sample count used to create VkRenderingInfo::pStencilAttachment->imageView -
VUID-vkCmdDrawIndirectCount-multisampledRenderToSingleSampled-07285
If the bound pipeline was created without a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and themultisampledRenderToSingleSampledfeature is not enabled, and the current render pass instance was begun with vkCmdBeginRendering with a VkRenderingInfo::colorAttachmentCountparameter greater than0, then each element of the VkRenderingInfo::pColorAttachmentsarray with aimageViewnot equal to VK_NULL_HANDLE must have been created with a sample count equal to the value ofrasterizationSamplesfor the bound graphics pipeline -
VUID-vkCmdDrawIndirectCount-multisampledRenderToSingleSampled-07286
If the bound pipeline was created without a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and themultisampledRenderToSingleSampledfeature is not enabled, and VkRenderingInfo::pDepthAttachment->imageViewwas not VK_NULL_HANDLE, the value ofrasterizationSamplesfor the bound graphics pipeline must be equal to the sample count used to create VkRenderingInfo::pDepthAttachment->imageView -
VUID-vkCmdDrawIndirectCount-multisampledRenderToSingleSampled-07287
If the bound pipeline was created without a VkAttachmentSampleCountInfoAMD or VkAttachmentSampleCountInfoNV structure, and themultisampledRenderToSingleSampledfeature is not enabled, and VkRenderingInfo::pStencilAttachment->imageViewwas not VK_NULL_HANDLE, the value ofrasterizationSamplesfor the bound graphics pipeline must be equal to the sample count used to create VkRenderingInfo::pStencilAttachment->imageView -
VUID-vkCmdDrawIndirectCount-pNext-07935
If this command has been called inside a render pass instance started with vkCmdBeginRendering, and thepNextchain of VkRenderingInfo includes a VkMultisampledRenderToSingleSampledInfoEXT structure withmultisampledRenderToSingleSampledEnableequal toVK_TRUE, then the value ofrasterizationSamplesfor the bound graphics pipeline must be equal to VkMultisampledRenderToSingleSampledInfoEXT::rasterizationSamples -
VUID-vkCmdDrawIndirectCount-renderPass-06198
If the current render pass instance was begun with vkCmdBeginRendering, the bound pipeline must have been created with a VkGraphicsPipelineCreateInfo::renderPassequal to VK_NULL_HANDLE -
VUID-vkCmdDrawIndirectCount-pColorAttachments-08963
If the current render pass instance was begun with vkCmdBeginRendering, there is a graphics pipeline bound with a fragment shader that statically writes to a color attachment, the color write mask is not zero, color writes are enabled, and the corresponding element of the VkRenderingInfo::pColorAttachments->imageViewwas not VK_NULL_HANDLE, then the corresponding element of VkPipelineRenderingCreateInfo::pColorAttachmentFormatsused to create the pipeline must not beVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-pDepthAttachment-08964
If the current render pass instance was begun with vkCmdBeginRendering, there is a graphics pipeline bound, depth test is enabled, depth write is enabled, and the VkRenderingInfo::pDepthAttachment->imageViewwas not VK_NULL_HANDLE, then the VkPipelineRenderingCreateInfo::depthAttachmentFormatused to create the pipeline must not beVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-pStencilAttachment-08965
If the current render pass instance was begun with vkCmdBeginRendering, there is a graphics pipeline bound, stencil test is enabled and the VkRenderingInfo::pStencilAttachment->imageViewwas not VK_NULL_HANDLE, then the VkPipelineRenderingCreateInfo::stencilAttachmentFormatused to create the pipeline must not beVK_FORMAT_UNDEFINED -
VUID-vkCmdDrawIndirectCount-flags-10582
If the current render pass instance was begun with vkCmdBeginRendering, its VkRenderingInfo::flagsparameter must not haveVK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BITset unlessVK_RENDERING_CONTENTS_INLINE_BIT_KHRis also set -
VUID-vkCmdDrawIndirectCount-primitivesGeneratedQueryWithRasterizerDiscard-06708
If theprimitivesGeneratedQueryWithRasterizerDiscardfeature is not enabled and theVK_QUERY_TYPE_PRIMITIVES_GENERATED_EXTquery is active, rasterization discard must not be enabled -
VUID-vkCmdDrawIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-06709
If theprimitivesGeneratedQueryWithNonZeroStreamsfeature is not enabled and theVK_QUERY_TYPE_PRIMITIVES_GENERATED_EXTquery is active, the bound graphics pipeline must not have been created with a non-zero value inVkPipelineRasterizationStateStreamCreateInfoEXT::rasterizationStream -
VUID-vkCmdDrawIndirectCount-None-07620
If thedepthClampfeature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07621
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_POLYGON_MODE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07622
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07623
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_SAMPLE_MASK_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-alphaToCoverageEnable-08919
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXTdynamic state enabled, andalphaToCoverageEnablewasVK_TRUEin the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alphaComponentword inLocation0 atIndex0 -
VUID-vkCmdDrawIndirectCount-alphaToCoverageEnable-08920
If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer setalphaToCoverageEnabletoVK_TRUE, then the Fragment Output Interface must contain a variable for the alphaComponentword inLocation0 atIndex0 -
VUID-vkCmdDrawIndirectCount-None-07624
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07625
If thealphaToOnefeature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07626
If thelogicOpfeature is enabled, a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07627
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXTdynamic state enabled then vkCmdSetColorBlendEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08657
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and both the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSEand there are color attachments bound, then vkCmdSetColorBlendEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07628
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXTdynamic state enabled then vkCmdSetColorBlendEquationEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08658
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the most recent call to vkCmdSetColorBlendEnableEXT for any attachment set that attachment’s value inpColorBlendEnablestoVK_TRUE, then vkCmdSetColorBlendEquationEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07629
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXTdynamic state enabled then vkCmdSetColorWriteMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08659
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and both the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSEand there are color attachments bound, then vkCmdSetColorWriteMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07630
If thegeometryStreamsfeature is enabled, and a shader object is bound to theVK_SHADER_STAGE_GEOMETRY_BITstage or a graphics pipeline is bound which was created with both aVK_SHADER_STAGE_GEOMETRY_BITstage and theVK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXTdynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07631
If theVK_EXT_conservative_rasterizationextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07632
If theVK_EXT_conservative_rasterizationextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXTdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofconservativeRasterizationModeisVK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07633
If thedepthClipEnablefeature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXTdynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07635
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXTdynamic state enabled then vkCmdSetColorBlendAdvancedEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-rasterizerDiscardEnable-09416
If theVK_EXT_blend_operation_advancedextension is enabled, and a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, then at least one of vkCmdSetColorBlendEquationEXT and vkCmdSetColorBlendAdvancedEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07636
If theVK_EXT_provoking_vertexextension is enabled, a shader object is bound to theVK_SHADER_STAGE_VERTEX_BITstage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07637
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXTdynamic state enabled then vkCmdSetLineRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08666
If any of thestippledRectangularLines,stippledBresenhamLinesorstippledSmoothLinesfeatures are enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the most recent call to vkCmdSetPolygonModeEXT in the current command buffer setpolygonModetoVK_POLYGON_MODE_LINE, then vkCmdSetLineRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08667
If any of thestippledRectangularLines,stippledBresenhamLinesorstippledSmoothLinesfeatures are enabled, and a shader object is bound to theVK_SHADER_STAGE_VERTEX_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the most recent call to vkCmdSetPrimitiveTopology in the current command buffer setprimitiveTopologyto any line topology, then vkCmdSetLineRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08668
If any of thestippledRectangularLines,stippledBresenhamLinesorstippledSmoothLinesfeatures are enabled, and a shader object that outputs line primitives is bound to theVK_SHADER_STAGE_TESSELLATION_EVALUATION_BITorVK_SHADER_STAGE_GEOMETRY_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, then vkCmdSetLineRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07638
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXTdynamic state enabled then vkCmdSetLineStippleEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08669
If any of thestippledRectangularLines,stippledBresenhamLinesorstippledSmoothLinesfeatures are enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the most recent call to vkCmdSetPolygonModeEXT in the current command buffer setpolygonModetoVK_POLYGON_MODE_LINE, then vkCmdSetLineStippleEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08670
If any of thestippledRectangularLines,stippledBresenhamLinesorstippledSmoothLinesfeatures are enabled, and a shader object is bound to theVK_SHADER_STAGE_VERTEX_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the most recent call to vkCmdSetPrimitiveTopology in the current command buffer setprimitiveTopologyto any line topology, then vkCmdSetLineStippleEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-08671
If any of thestippledRectangularLines,stippledBresenhamLinesorstippledSmoothLinesfeatures are enabled, and a shader object that outputs line primitives is bound to theVK_SHADER_STAGE_TESSELLATION_EVALUATION_BITorVK_SHADER_STAGE_GEOMETRY_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, then vkCmdSetLineStippleEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07849
If any of thestippledRectangularLines,stippledBresenhamLinesorstippledSmoothLinesfeatures are enabled and a shader object is bound to any graphics stage, or a bound graphics pipeline state was created with theVK_DYNAMIC_STATE_LINE_STIPPLEdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofstippledLineEnableisVK_TRUE, then vkCmdSetLineStipple must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-10608
If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXTdynamic state enabled, and the currentlineRasterizationModeisVK_LINE_RASTERIZATION_MODE_BRESENHAMorVK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH, then the currentalphaToCoverageEnable,alphaToOneEnableandsampleShadingEnablestates must all beVK_FALSE -
VUID-vkCmdDrawIndirectCount-None-07639
If thedepthClipControlfeature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXTdynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-09650
If thedepthClampControlfeature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_DEPTH_CLAMP_RANGE_EXTdynamic state enabled, and the current value ofdepthClampEnableisVK_TRUE, then vkCmdSetDepthClampRangeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07640
If theVK_NV_clip_space_w_scalingextension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NVdynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07641
If theVK_NV_viewport_swizzleextension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NVdynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07642
If theVK_NV_fragment_coverage_to_colorextension is enabled, a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NVdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07643
If theVK_NV_fragment_coverage_to_colorextension is enabled, a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NVdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofcoverageToColorEnableisVK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07644
If theVK_NV_framebuffer_mixed_samplesextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NVdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07645
If theVK_NV_framebuffer_mixed_samplesextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NVdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofcoverageModulationModeis any value other thanVK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07646
If theVK_NV_framebuffer_mixed_samplesextension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NVdynamic state enabled, the current value ofrasterizerDiscardEnableisVK_FALSE, and the current value ofcoverageModulationTableEnableisVK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07647
If theshadingRateImagefeature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NVdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-pipelineFragmentShadingRate-09238
If thepipelineFragmentShadingRatefeature is enabled, a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHRdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07648
If therepresentativeFragmentTestfeature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NVdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07649
If thecoverageReductionModefeature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NVdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-pColorBlendEnables-07470
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXTstate enabled and the last call to vkCmdSetColorBlendEnableEXT setpColorBlendEnablesfor any attachment toVK_TRUE, then for those attachments in the subpass the corresponding image view’s format features must containVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT -
VUID-vkCmdDrawIndirectCount-rasterizationSamples-07471
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate enabled, and the current subpass does not use any color and/or depth/stencil attachments, then therasterizationSamplesin the last call to vkCmdSetRasterizationSamplesEXT must follow the rules for a zero-attachment subpass -
VUID-vkCmdDrawIndirectCount-samples-07472
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_MASK_EXTstate enabled and theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate disabled, then thesamplesparameter in the last call to vkCmdSetSampleMaskEXT must be greater or equal to the VkPipelineMultisampleStateCreateInfo::rasterizationSamplesparameter used to create the bound graphics pipeline -
VUID-vkCmdDrawIndirectCount-samples-07473
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_MASK_EXTstate andVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstates enabled, then thesamplesparameter in the last call to vkCmdSetSampleMaskEXT must be greater or equal to therasterizationSamplesparameter in the last call to vkCmdSetRasterizationSamplesEXT -
VUID-vkCmdDrawIndirectCount-rasterizationSamples-07474
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate enabled, and themultisampledRenderToSingleSampledfeature is not enabled, and neither theVK_AMD_mixed_attachment_samplesnor theVK_NV_framebuffer_mixed_samplesextensions are enabled, then therasterizationSamplesin the last call to vkCmdSetRasterizationSamplesEXT must be the same as the current subpass color and/or depth/stencil attachments -
VUID-vkCmdDrawIndirectCount-None-09211
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate enabled, or a shader object is bound to any graphics stage, and the current render pass instance includes a VkMultisampledRenderToSingleSampledInfoEXT structure withmultisampledRenderToSingleSampledEnableequal toVK_TRUE, then therasterizationSamplesin the last call to vkCmdSetRasterizationSamplesEXT must be the same as therasterizationSamplesmember of that structure -
VUID-vkCmdDrawIndirectCount-firstAttachment-07476
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXTdynamic state enabled then vkCmdSetColorBlendEnableEXT must have been called in the current command buffer prior to this drawing command, and the attachments specified by thefirstAttachmentandattachmentCountparameters ofvkCmdSetColorBlendEnableEXTcalls must specify an enable for all active color attachments in the current subpass -
VUID-vkCmdDrawIndirectCount-rasterizerDiscardEnable-09417
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, then vkCmdSetColorBlendEnableEXT must have been called in the current command buffer prior to this drawing command, and the attachments specified by thefirstAttachmentandattachmentCountparameters ofvkCmdSetColorBlendEnableEXTcalls must specify an enable for all active color attachments in the current subpass -
VUID-vkCmdDrawIndirectCount-firstAttachment-07477
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXTdynamic state enabled then vkCmdSetColorBlendEquationEXT must have been called in the current command buffer prior to this drawing command, and the attachments specified by thefirstAttachmentandattachmentCountparameters ofvkCmdSetColorBlendEquationEXTcalls must specify the blend equations for all active color attachments in the current subpass where blending is enabled -
VUID-vkCmdDrawIndirectCount-rasterizerDiscardEnable-09418
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and both the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSEand there are color attachments bound, then vkCmdSetColorBlendEquationEXT must have been called in the current command buffer prior to this drawing command, and the attachments specified by thefirstAttachmentandattachmentCountparameters ofvkCmdSetColorBlendEquationEXTcalls must specify the blend equations for all active color attachments in the current subpass where blending is enabled -
VUID-vkCmdDrawIndirectCount-firstAttachment-07478
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXTdynamic state enabled then vkCmdSetColorWriteMaskEXT must have been called in the current command buffer prior to this drawing command, and the attachments specified by thefirstAttachmentandattachmentCountparameters ofvkCmdSetColorWriteMaskEXTcalls must specify the color write mask for all active color attachments in the current subpass -
VUID-vkCmdDrawIndirectCount-rasterizerDiscardEnable-09419
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, then vkCmdSetColorWriteMaskEXT must have been called in the current command buffer prior to this drawing command, and the attachments specified by thefirstAttachmentandattachmentCountparameters ofvkCmdSetColorWriteMaskEXTcalls must specify the color write mask for all active color attachments in the current subpass -
VUID-vkCmdDrawIndirectCount-firstAttachment-07479
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXTdynamic state enabled then vkCmdSetColorBlendAdvancedEXT must have been called in the current command buffer prior to this drawing command, and the attachments specified by thefirstAttachmentandattachmentCountparameters ofvkCmdSetColorBlendAdvancedEXTcalls must specify the advanced blend equations for all active color attachments in the current subpass where blending is enabled -
VUID-vkCmdDrawIndirectCount-advancedBlendMaxColorAttachments-07480
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXTandVK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXTdynamic states enabled and the last calls to vkCmdSetColorBlendEnableEXT and vkCmdSetColorBlendAdvancedEXT have enabled advanced blending, then the number of active color attachments in the current subpass must not exceedadvancedBlendMaxColorAttachments -
VUID-vkCmdDrawIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481
If theprimitivesGeneratedQueryWithNonZeroStreamsfeature is not enabled and theVK_QUERY_TYPE_PRIMITIVES_GENERATED_EXTquery is active, and the bound graphics pipeline was created withVK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXTstate enabled, the last call to vkCmdSetRasterizationStreamEXT must have set therasterizationStreamto zero -
VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07482
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXTstate enabled and theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate disabled, and the current value ofsampleLocationsEnableisVK_TRUE, then thesampleLocationsPerPixelmember ofpSampleLocationsInfoin the last call to vkCmdSetSampleLocationsEXT must equal therasterizationSamplesmember of the VkPipelineMultisampleStateCreateInfo structure the bound graphics pipeline has been created with -
VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07483
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXTstate enabled and theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate enabled, and the current value ofsampleLocationsEnableisVK_TRUE, then thesampleLocationsPerPixelmember ofpSampleLocationsInfoin the last call to vkCmdSetSampleLocationsEXT must equal therasterizationSamplesparameter of the last call to vkCmdSetRasterizationSamplesEXT -
VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07484
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, or the bound graphics pipeline was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXTstate enabled, andsampleLocationsEnablewasVK_TRUEin the last call to vkCmdSetSampleLocationsEnableEXT, and the current subpass has a depth/stencil attachment, then that attachment must have been created with theVK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXTbit set -
VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07485
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXTstate enabled and theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXTstate enabled, and ifsampleLocationsEnablewasVK_TRUEin the last call to vkCmdSetSampleLocationsEnableEXT, then thesampleLocationsInfo.maxSampleLocationGridSize.widthin the last call to vkCmdSetSampleLocationsEXT must evenly divide VkMultisamplePropertiesEXT::maxSampleLocationGridSize.widthas returned by vkGetPhysicalDeviceMultisamplePropertiesEXT with asamplesparameter equalingrasterizationSamples -
VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07486
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXTstate enabled and theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXTstate enabled, and ifsampleLocationsEnablewasVK_TRUEin the last call to vkCmdSetSampleLocationsEnableEXT, then thesampleLocationsInfo.maxSampleLocationGridSize.heightin the last call to vkCmdSetSampleLocationsEXT must evenly divide VkMultisamplePropertiesEXT::maxSampleLocationGridSize.heightas returned by vkGetPhysicalDeviceMultisamplePropertiesEXT with asamplesparameter equalingrasterizationSamples -
VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07487
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXTstate enabled, and ifsampleLocationsEnablewasVK_TRUEin the last call to vkCmdSetSampleLocationsEnableEXT, the fragment shader code must not statically use the extended instructionInterpolateAtSample -
VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07936
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXTstate disabled and theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate enabled, and the current value ofsampleLocationsEnableisVK_TRUE, thensampleLocationsInfo.sampleLocationGridSize.widthmust evenly divide VkMultisamplePropertiesEXT::maxSampleLocationGridSize.widthas returned by vkGetPhysicalDeviceMultisamplePropertiesEXT with asamplesparameter equaling the value ofrasterizationSamplesin the last call to vkCmdSetRasterizationSamplesEXT -
VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07937
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXTstate disabled and theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate enabled, and the current value ofsampleLocationsEnableisVK_TRUE, thensampleLocationsInfo.sampleLocationGridSize.heightmust evenly divide VkMultisamplePropertiesEXT::maxSampleLocationGridSize.heightas returned by vkGetPhysicalDeviceMultisamplePropertiesEXT with asamplesparameter equaling the value ofrasterizationSamplesin the last call to vkCmdSetRasterizationSamplesEXT -
VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07938
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXTstate disabled and theVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTstate enabled, and the current value ofsampleLocationsEnableisVK_TRUE, thensampleLocationsInfo.sampleLocationsPerPixelmust equalrasterizationSamplesin the last call to vkCmdSetRasterizationSamplesEXT -
VUID-vkCmdDrawIndirectCount-coverageModulationTableEnable-07488
If a shader object is bound to any graphics stage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NVstate enabled, and the last call to vkCmdSetCoverageModulationTableEnableNV setcoverageModulationTableEnabletoVK_TRUE, then thecoverageModulationTableCountparameter in the last call to vkCmdSetCoverageModulationTableNV must equal the currentrasterizationSamplesdivided by the number of color samples in the current subpass -
VUID-vkCmdDrawIndirectCount-rasterizationSamples-07489
If theVK_NV_framebuffer_mixed_samplesextension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the bound pipeline, then the currentrasterizationSamplesmust be the same as the sample count of the depth/stencil attachment -
VUID-vkCmdDrawIndirectCount-coverageToColorEnable-07490
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NVstate enabled and the last call to vkCmdSetCoverageToColorEnableNV set thecoverageToColorEnabletoVK_TRUE, then the current subpass must have a color attachment at the location selected by the last call to vkCmdSetCoverageToColorLocationNVcoverageToColorLocation, with a VkFormat ofVK_FORMAT_R8_UINT,VK_FORMAT_R8_SINT,VK_FORMAT_R16_UINT,VK_FORMAT_R16_SINT,VK_FORMAT_R32_UINT, orVK_FORMAT_R32_SINT -
VUID-vkCmdDrawIndirectCount-rasterizerDiscardEnable-09420
If theVK_NV_fragment_coverage_to_colorextension is enabled, and a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer setrasterizerDiscardEnabletoVK_FALSE, and the last call to vkCmdSetCoverageToColorEnableNV set thecoverageToColorEnabletoVK_TRUE, then the current subpass must have a color attachment at the location selected by the last call to vkCmdSetCoverageToColorLocationNVcoverageToColorLocation, with a VkFormat ofVK_FORMAT_R8_UINT,VK_FORMAT_R8_SINT,VK_FORMAT_R16_UINT,VK_FORMAT_R16_SINT,VK_FORMAT_R32_UINT, orVK_FORMAT_R32_SINT -
VUID-vkCmdDrawIndirectCount-coverageReductionMode-07491
If thecoverageReductionModefeature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NVorVK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXTdynamic states enabled, then the current values ofcoverageReductionMode,rasterizationSamples, the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV -
VUID-vkCmdDrawIndirectCount-viewportCount-07492
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTdynamic state enabled, but not theVK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NVdynamic state enabled, then the bound graphics pipeline must have been created with VkPipelineViewportSwizzleStateCreateInfoNV::viewportCountgreater or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-viewportCount-07493
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VIEWPORT_WITH_COUNTandVK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NVdynamic states enabled then theviewportCountparameter in the last call to vkCmdSetViewportSwizzleNV must be greater than or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-viewportCount-09421
If theVK_NV_viewport_swizzleextension is enabled, and a shader object is bound to any graphics stage, then theviewportCountparameter in the last call to vkCmdSetViewportSwizzleNV must be greater than or equal to theviewportCountparameter in the last call to vkCmdSetViewportWithCount -
VUID-vkCmdDrawIndirectCount-rasterizationSamples-07494
If theVK_NV_framebuffer_mixed_samplesextension is enabled, and thecoverageReductionModefeature is not enabled, or the current value ofcoverageReductionModeis notVK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV, and the current value ofrasterizationSamplesis greater than sample count of the color attachment, then sample shading must be disabled -
VUID-vkCmdDrawIndirectCount-stippledLineEnable-07495
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXTorVK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXTdynamic states enabled, and if the currentstippledLineEnablestate isVK_TRUEand the currentlineRasterizationModestate isVK_LINE_RASTERIZATION_MODE_RECTANGULAR, then thestippledRectangularLinesfeature must be enabled -
VUID-vkCmdDrawIndirectCount-stippledLineEnable-07496
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXTorVK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXTdynamic states enabled, and if the currentstippledLineEnablestate isVK_TRUEand the currentlineRasterizationModestate isVK_LINE_RASTERIZATION_MODE_BRESENHAM, then thestippledBresenhamLinesfeature must be enabled -
VUID-vkCmdDrawIndirectCount-stippledLineEnable-07497
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXTorVK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXTdynamic states enabled, and if the currentstippledLineEnablestate isVK_TRUEand the currentlineRasterizationModestate isVK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH, then thestippledSmoothLinesfeature must be enabled -
VUID-vkCmdDrawIndirectCount-stippledLineEnable-07498
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXTorVK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXTdynamic states enabled, and if the currentstippledLineEnablestate isVK_TRUEand the currentlineRasterizationModestate isVK_LINE_RASTERIZATION_MODE_DEFAULT, then thestippledRectangularLinesfeature must be enabled and VkPhysicalDeviceLimits::strictLinesmust beVK_TRUE -
VUID-vkCmdDrawIndirectCount-conservativePointAndLineRasterization-07499
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXTdynamic state enabled,conservativePointAndLineRasterizationis not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then theconservativeRasterizationModeset by the last call to vkCmdSetConservativeRasterizationModeEXT must beVK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT -
VUID-vkCmdDrawIndirectCount-stage-07073
If the bound pipeline was created with the VkPipelineShaderStageCreateInfo::stagemember of an element of VkGraphicsPipelineCreateInfo::pStagesset toVK_SHADER_STAGE_VERTEX_BIT,VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,VK_SHADER_STAGE_TESSELLATION_EVALUATION_BITorVK_SHADER_STAGE_GEOMETRY_BIT, then Mesh Shader Queries must not be active -
VUID-vkCmdDrawIndirectCount-None-08877
If a shader object is bound to theVK_SHADER_STAGE_FRAGMENT_BITstage or a graphics pipeline is bound which was created with theVK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXTdynamic state enabled, and the current value ofrasterizerDiscardEnableisVK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-07850
If dynamic state was inherited from VkCommandBufferInheritanceViewportScissorInfoNV, it must be set in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-nextStage-10744
If any shader objects are bound to graphics stages, the shader object bound to the last graphics stage in the logical pipeline must have been created withnextStageequal to zero -
VUID-vkCmdDrawIndirectCount-nextStage-10745
For each shader object bound to a graphics stage, except for shader object bound to the last graphics stage in the logical pipeline, it must have been created with anextStageincluding the corresponding bit to the shader object bound to the following graphics stage in the logical pipeline -
VUID-vkCmdDrawIndirectCount-None-08684
If there is no bound graphics pipeline,vkCmdBindShadersEXTmust have been called in the current command buffer withpStageswith an element ofVK_SHADER_STAGE_VERTEX_BIT -
VUID-vkCmdDrawIndirectCount-None-08685
If there is no bound graphics pipeline, and thetessellationShaderfeature is enabled,vkCmdBindShadersEXTmust have been called in the current command buffer withpStageswith an element ofVK_SHADER_STAGE_TESSELLATION_CONTROL_BIT -
VUID-vkCmdDrawIndirectCount-None-08686
If there is no bound graphics pipeline, and thetessellationShaderfeature is enabled,vkCmdBindShadersEXTmust have been called in the current command buffer withpStageswith an element ofVK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT -
VUID-vkCmdDrawIndirectCount-None-08687
If there is no bound graphics pipeline, and thegeometryShaderfeature is enabled,vkCmdBindShadersEXTmust have been called in the current command buffer withpStageswith an element ofVK_SHADER_STAGE_GEOMETRY_BIT -
VUID-vkCmdDrawIndirectCount-None-08688
If there is no bound graphics pipeline,vkCmdBindShadersEXTmust have been called in the current command buffer withpStageswith an element ofVK_SHADER_STAGE_FRAGMENT_BIT -
VUID-vkCmdDrawIndirectCount-None-08689
If there is no bound graphics pipeline, and thetaskShaderfeature is enabled,vkCmdBindShadersEXTmust have been called in the current command buffer withpStageswith an element ofVK_SHADER_STAGE_TASK_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-08690
If there is no bound graphics pipeline, and themeshShaderfeature is enabled,vkCmdBindShadersEXTmust have been called in the current command buffer withpStageswith an element ofVK_SHADER_STAGE_MESH_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-08693
If there is no bound graphics pipeline, and at least one of thetaskShaderandmeshShaderfeatures is enabled, one of theVK_SHADER_STAGE_VERTEX_BITorVK_SHADER_STAGE_MESH_BIT_EXTstages must have a validVkShaderEXTbound, and the other must have noVkShaderEXTbound -
VUID-vkCmdDrawIndirectCount-None-08696
If there is no bound graphics pipeline, and a validVkShaderEXTis bound to theVK_SHADER_STAGE_VERTEX_BITstage, there must be noVkShaderEXTbound to either theVK_SHADER_STAGE_TASK_BIT_EXTstage or theVK_SHADER_STAGE_MESH_BIT_EXTstage -
VUID-vkCmdDrawIndirectCount-None-08698
If any graphics shader is bound which was created with theVK_SHADER_CREATE_LINK_STAGE_BIT_EXTflag, then all shaders created with theVK_SHADER_CREATE_LINK_STAGE_BIT_EXTflag in the same vkCreateShadersEXT call must also be bound -
VUID-vkCmdDrawIndirectCount-None-08699
If any graphics shader is bound which was created with theVK_SHADER_CREATE_LINK_STAGE_BIT_EXTflag, any stages in between stages whose shaders which did not create a shader with theVK_SHADER_CREATE_LINK_STAGE_BIT_EXTflag as part of the same vkCreateShadersEXT call must not have anyVkShaderEXTbound -
VUID-vkCmdDrawIndirectCount-None-08878
All bound graphics shader objects must have been created with identical or identically defined push constant ranges -
VUID-vkCmdDrawIndirectCount-None-08879
All bound graphics shader objects must have been created with identical or identically defined arrays of descriptor set layouts -
VUID-vkCmdDrawIndirectCount-colorAttachmentCount-09372
If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCountequal to1, a color attachment with a resolve mode ofVK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare theDepthReplacingorStencilRefReplacingEXTexecution modes -
VUID-vkCmdDrawIndirectCount-pDynamicStates-08715
If the bound graphics pipeline state includes a fragment shader stage, was created withVK_DYNAMIC_STATE_DEPTH_WRITE_ENABLEset in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares theEarlyFragmentTestsexecution mode and usesOpDepthAttachmentReadEXT, thedepthWriteEnableparameter in the last call to vkCmdSetDepthWriteEnable must beVK_FALSE -
VUID-vkCmdDrawIndirectCount-pDynamicStates-08716
If the bound graphics pipeline state includes a fragment shader stage, was created withVK_DYNAMIC_STATE_STENCIL_WRITE_MASKset in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares theEarlyFragmentTestsexecution mode and usesOpStencilAttachmentReadEXT, thewriteMaskparameter in the last call to vkCmdSetStencilWriteMask must be0 -
VUID-vkCmdDrawIndirectCount-None-09116
If a shader object is bound to any graphics stage or the bound graphics pipeline was created withVK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT, and the format of any color attachment isVK_FORMAT_E5B9G9R9_UFLOAT_PACK32, the corresponding element of thepColorWriteMasksparameter of vkCmdSetColorWriteMaskEXT must either include all ofVK_COLOR_COMPONENT_R_BIT,VK_COLOR_COMPONENT_G_BIT, andVK_COLOR_COMPONENT_B_BIT, or none of them -
VUID-vkCmdDrawIndirectCount-maxFragmentDualSrcAttachments-09239
If blending is enabled for any attachment where either the source or destination blend factors for that attachment use the secondary color input, the maximum value ofLocationfor any output attachment statically used in theFragmentExecutionModelexecuted by this command must be less thanmaxFragmentDualSrcAttachments -
VUID-vkCmdDrawIndirectCount-None-09548
If the current render pass was begun with vkCmdBeginRendering, and there is no shader object bound to any graphics stage, the value of each element of VkRenderingAttachmentLocationInfo::pColorAttachmentLocationsset by vkCmdSetRenderingAttachmentLocations must match the value set for the corresponding element in the bound pipeline -
VUID-vkCmdDrawIndirectCount-None-09549
If the current render pass was begun with vkCmdBeginRendering, and there is no shader object bound to any graphics stage, input attachment index mappings in the bound pipeline must match those set for the current render pass instance via VkRenderingInputAttachmentIndexInfo -
VUID-vkCmdDrawIndirectCount-None-09642
If the current render pass was begun with vkCmdBeginRendering with theVK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXTflag, the bound graphics pipeline must have been created withVK_PIPELINE_CREATE_2_ENABLE_LEGACY_DITHERING_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-09643
If the bound graphics pipeline was created withVK_PIPELINE_CREATE_2_ENABLE_LEGACY_DITHERING_BIT_EXT, the current render pass must have begun with vkCmdBeginRendering with theVK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXTflag -
VUID-vkCmdDrawIndirectCount-None-10677
If the per-tile execution model is enabled, the tileShadingPerTileDraw feature must be enabled
-
VUID-vkCmdDrawIndirectCount-None-04007
All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point’s interface must have either valid or VK_NULL_HANDLE buffers bound -
VUID-vkCmdDrawIndirectCount-None-04008
If thenullDescriptorfeature is not enabled, all vertex input bindings accessed via vertex input variables declared in the vertex shader entry point’s interface must not be VK_NULL_HANDLE -
VUID-vkCmdDrawIndirectCount-None-02721
If therobustBufferAccessfeature is not enabled, and that pipeline was created without enablingVK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESSforvertexInputs, then for a given vertex buffer binding, any attribute data fetched must be entirely contained within the corresponding vertex buffer binding, as described in [fxvertex-input] -
VUID-vkCmdDrawIndirectCount-format-10389
For each vertex attribute accessed by this command, if its VkVertexInputAttributeDescription::formator VkVertexInputAttributeDescription2EXT::formatis a packed format, andlegacyVertexAttributesis not enabled, the value ofattribAddress, calculated as described in Vertex Input Calculation, must be a multiple of the size of theformat -
VUID-vkCmdDrawIndirectCount-format-10390
For each vertex attribute accessed by this command, if its VkVertexInputAttributeDescription::formator VkVertexInputAttributeDescription2EXT::formatis not a packed format, and eitherlegacyVertexAttributesis not enabled orformathas 64-bit components, the value ofattribAddress, calculated as described in Vertex Input Calculation, must be a multiple of the component size of theformat -
VUID-vkCmdDrawIndirectCount-None-07842
If there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGYdynamic state enabled then vkCmdSetPrimitiveTopology must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-dynamicPrimitiveTopologyUnrestricted-07500
If the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGYdynamic state enabled and thedynamicPrimitiveTopologyUnrestrictedisVK_FALSE, then theprimitiveTopologyparameter ofvkCmdSetPrimitiveTopologymust be of the same topology class as the pipeline VkPipelineInputAssemblyStateCreateInfo::topologystate -
VUID-vkCmdDrawIndirectCount-primitiveTopology-10286
If aVK_SHADER_STAGE_TESSELLATION_CONTROL_BITstage is bound, then the current value ofprimitiveTopologymust beVK_PRIMITIVE_TOPOLOGY_PATCH_LISTprior to this drawing command -
VUID-vkCmdDrawIndirectCount-primitiveTopology-10747
If vkCmdSetPrimitiveTopology setprimitiveTopologytoVK_PRIMITIVE_TOPOLOGY_PATCH_LISTprior to this drawing command, then aVK_SHADER_STAGE_TESSELLATION_CONTROL_BITstage must be bound -
VUID-vkCmdDrawIndirectCount-primitiveTopology-10748
If vkCmdSetPrimitiveTopology setprimitiveTopologytoVK_PRIMITIVE_TOPOLOGY_POINT_LISTprior to this drawing command, themaintenance5feature is not enabled, both aVK_SHADER_STAGE_TESSELLATION_EVALUATION_BITandVK_SHADER_STAGE_GEOMETRY_BITstage are not bound, then theVertexExecutionModelmust have aPointSizedecorated variable that is statically written to -
VUID-vkCmdDrawIndirectCount-pStrides-04913
If the bound graphics pipeline was created with theVK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDEdynamic state enabled, but without theVK_DYNAMIC_STATE_VERTEX_INPUT_EXTdynamic state enabled, then vkCmdBindVertexBuffers2 must have been called and not subsequently invalidated in the current command buffer prior to this draw command, and thepStridesparameter of vkCmdBindVertexBuffers2 must not beNULL -
VUID-vkCmdDrawIndirectCount-None-04914
If there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VERTEX_INPUT_EXTdynamic state enabled then vkCmdSetVertexInputEXT must have been called and not subsequently invalidated in the current command buffer prior to this draw command -
VUID-vkCmdDrawIndirectCount-Input-07939
IfvertexAttributeRobustnessis not enabled and there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VERTEX_INPUT_EXTdynamic state enabled then all variables with theInputstorage class decorated withLocationin theVertexExecutionModelOpEntryPointmust contain a location in VkVertexInputAttributeDescription2EXT::location -
VUID-vkCmdDrawIndirectCount-Input-08734
If there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VERTEX_INPUT_EXTdynamic state enabled and either thelegacyVertexAttributesfeature is not enabled or the SPIR-V Type associated with a givenInputvariable of the correspondingLocationin theVertexExecutionModelOpEntryPointis 64-bit, then the numeric type associated with allInputvariables of the correspondingLocationin theVertexExecutionModelOpEntryPointmust be the same as VkVertexInputAttributeDescription2EXT::format -
VUID-vkCmdDrawIndirectCount-format-08936
If there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VERTEX_INPUT_EXTdynamic state enabled and VkVertexInputAttributeDescription2EXT::formathas a 64-bit component, then the scalar width associated with allInputvariables of the correspondingLocationin theVertexExecutionModelOpEntryPointmust be 64-bit -
VUID-vkCmdDrawIndirectCount-format-08937
If there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VERTEX_INPUT_EXTdynamic state enabled and the scalar width associated with aLocationdecoratedInputvariable in theVertexExecutionModelOpEntryPointis 64-bit, then the corresponding VkVertexInputAttributeDescription2EXT::formatmust have a 64-bit component -
VUID-vkCmdDrawIndirectCount-None-09203
If there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_VERTEX_INPUT_EXTdynamic state enabled and VkVertexInputAttributeDescription2EXT::formathas a 64-bit component, then allInputvariables at the correspondingLocationin theVertexExecutionModelOpEntryPointmust not use components that are not present in the format -
VUID-vkCmdDrawIndirectCount-None-04875
If there is a shader object bound to theVK_SHADER_STAGE_TESSELLATION_CONTROL_BITstage or the bound graphics pipeline state was created with both aVK_SHADER_STAGE_TESSELLATION_CONTROL_BITstage and theVK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXTdynamic state enabled, and the current value ofprimitiveTopologyisVK_PRIMITIVE_TOPOLOGY_PATCH_LIST, then vkCmdSetPatchControlPointsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-04879
If there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLEdynamic state enabled then vkCmdSetPrimitiveRestartEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command -
VUID-vkCmdDrawIndirectCount-None-09637
If theprimitiveTopologyListRestartfeature is not enabled, the topology isVK_PRIMITIVE_TOPOLOGY_POINT_LIST,VK_PRIMITIVE_TOPOLOGY_LINE_LIST,VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY, orVK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY, there is a shader object bound to theVK_SHADER_STAGE_VERTEX_BITstage or the bound graphics pipeline state was created with theVK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLEdynamic state enabled then vkCmdSetPrimitiveRestartEnable must beVK_FALSE -
VUID-vkCmdDrawIndirectCount-stage-06481
The bound graphics pipeline must not have been created with the VkPipelineShaderStageCreateInfo::stagemember of any element of VkGraphicsPipelineCreateInfo::pStagesset toVK_SHADER_STAGE_TASK_BIT_EXTorVK_SHADER_STAGE_MESH_BIT_EXT -
VUID-vkCmdDrawIndirectCount-None-08885
There must be no shader object bound to either of theVK_SHADER_STAGE_TASK_BIT_EXTorVK_SHADER_STAGE_MESH_BIT_EXTstages -
VUID-vkCmdDrawIndirectCount-None-07619
If a shader object is bound to theVK_SHADER_STAGE_TESSELLATION_EVALUATION_BITstage or a graphics pipeline is bound which was created with both aVK_SHADER_STAGE_TESSELLATION_EVALUATION_BITstage and theVK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXTdynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command
-
VUID-vkCmdDrawIndirectCount-buffer-02708
Ifbufferis non-sparse then it must be bound completely and contiguously to a singleVkDeviceMemoryobject -
VUID-vkCmdDrawIndirectCount-buffer-02709
buffermust have been created with theVK_BUFFER_USAGE_INDIRECT_BUFFER_BITbit set -
VUID-vkCmdDrawIndirectCount-offset-02710
offsetmust be a multiple of4 -
VUID-vkCmdDrawIndirectCount-commandBuffer-02711
commandBuffermust not be a protected command buffer
-
VUID-vkCmdDrawIndirectCount-countBuffer-02714
IfcountBufferis non-sparse then it must be bound completely and contiguously to a singleVkDeviceMemoryobject -
VUID-vkCmdDrawIndirectCount-countBuffer-02715
countBuffermust have been created with theVK_BUFFER_USAGE_INDIRECT_BUFFER_BITbit set -
VUID-vkCmdDrawIndirectCount-countBufferOffset-02716
countBufferOffsetmust be a multiple of4 -
VUID-vkCmdDrawIndirectCount-countBuffer-02717
The count stored incountBuffermust be less than or equal toVkPhysicalDeviceLimits::maxDrawIndirectCount -
VUID-vkCmdDrawIndirectCount-countBufferOffset-04129
(countBufferOffset+sizeof(uint32_t)) must be less than or equal to the size ofcountBuffer -
VUID-vkCmdDrawIndirectCount-None-04445
If thedrawIndirectCountfeature is not enabled this function must not be used -
VUID-vkCmdDrawIndirectCount-stride-03110
stridemust be a multiple of4and must be greater than or equal to sizeof(VkDrawIndirectCommand) -
VUID-vkCmdDrawIndirectCount-maxDrawCount-03111
IfmaxDrawCountis greater than or equal to1, (stride× (maxDrawCount- 1) +offset+ sizeof(VkDrawIndirectCommand)) must be less than or equal to the size ofbuffer
-
VUID-vkCmdDrawIndirectCount-commandBuffer-parameter
commandBuffermust be a valid VkCommandBuffer handle -
VUID-vkCmdDrawIndirectCount-buffer-parameter
buffermust be a valid VkBuffer handle -
VUID-vkCmdDrawIndirectCount-countBuffer-parameter
countBuffermust be a valid VkBuffer handle -
VUID-vkCmdDrawIndirectCount-commandBuffer-recording
commandBuffermust be in the recording state -
VUID-vkCmdDrawIndirectCount-commandBuffer-cmdpool
TheVkCommandPoolthatcommandBufferwas allocated from must support graphics operations -
VUID-vkCmdDrawIndirectCount-renderpass
This command must only be called inside of a render pass instance -
VUID-vkCmdDrawIndirectCount-videocoding
This command must only be called outside of a video coding scope -
VUID-vkCmdDrawIndirectCount-commonparent
Each ofbuffer,commandBuffer, andcountBuffermust have been created, allocated, or retrieved from the same VkDevice
-
Host access to
commandBuffermust be externally synchronized -
Host access to the
VkCommandPoolthatcommandBufferwas allocated from must be externally synchronized
| Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type |
|---|---|---|---|---|
Primary |
Inside |
Outside |
Graphics |
Action |
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.