C Specification
The VkGeometryAABBNV structure specifies axis-aligned bounding box
geometry in a bottom-level acceleration structure, and is defined as:
// Provided by VK_NV_ray_tracing
typedef struct VkGeometryAABBNV {
VkStructureType sType;
const void* pNext;
VkBuffer aabbData;
uint32_t numAABBs;
uint32_t stride;
VkDeviceSize offset;
} VkGeometryAABBNV;
Members
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
aabbDatais the buffer containing axis-aligned bounding box data. -
numAABBsis the number of AABBs in this geometry. -
strideis the stride in bytes between AABBs inaabbData. -
offsetis the offset in bytes of the first AABB inaabbData.
Description
The AABB data in memory is six 32-bit floats consisting of the minimum x, y, and z values followed by the maximum x, y, and z values.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.