Defined various multi-threaded utility functions for trees. More...
#include <openvdb/math/Math.h>#include <openvdb/Types.h>#include <openvdb/tree/NodeManager.h>#include <openvdb/openvdb.h>#include <algorithm>#include <type_traits>Go to the source code of this file.
Classes | |
| class | InactivePruneOp< TreeT, TerminationLevel > |
| class | TolerancePruneOp< TreeT, TerminationLevel > |
| class | LevelSetPruneOp< TreeT, TerminationLevel > |
Namespaces | |
| namespace | openvdb |
| namespace | openvdb::v12_0 |
| namespace | openvdb::v12_0::tools |
Functions | |
| template<typename TreeT> | |
| void | prune (TreeT &tree, typename TreeT::ValueType tolerance=zeroVal< typename TreeT::ValueType >(), bool threaded=true, size_t grainSize=1) |
| Reduce the memory footprint of a tree by replacing with tiles any nodes whose values are all the same (optionally to within a tolerance) and have the same active state. | |
| template<typename TreeT> | |
| void | pruneTiles (TreeT &tree, typename TreeT::ValueType tolerance=zeroVal< typename TreeT::ValueType >(), bool threaded=true, size_t grainSize=1) |
| Reduce the memory footprint of a tree by replacing with tiles any non-leaf nodes whose values are all the same (optionally to within a tolerance) and have the same active state. | |
| template<typename TreeT> | |
| void | pruneInactive (TreeT &tree, bool threaded=true, size_t grainSize=1) |
| Reduce the memory footprint of a tree by replacing with background tiles any nodes whose values are all inactive. | |
| template<typename TreeT> | |
| void | pruneInactiveWithValue (TreeT &tree, const typename TreeT::ValueType &value, bool threaded=true, size_t grainSize=1) |
| Reduce the memory footprint of a tree by replacing any nodes whose values are all inactive with tiles of the given value. | |
| template<typename TreeT> | |
| void | pruneLevelSet (TreeT &tree, bool threaded=true, size_t grainSize=1) |
| Reduce the memory footprint of a tree by replacing nodes whose values are all inactive with inactive tiles having a value equal to the first value encountered in the (inactive) child. | |
| template<typename TreeT> | |
| void | pruneLevelSet (TreeT &tree, const typename TreeT::ValueType &outsideWidth, const typename TreeT::ValueType &insideWidth, bool threaded=true, size_t grainSize=1) |
| Reduce the memory footprint of a tree by replacing nodes whose voxel values are all inactive with inactive tiles having the value -| insideWidth | if the voxel values are negative and | outsideWidth | otherwise. | |
Defined various multi-threaded utility functions for trees.